promosClick to exclude promos: StashClick to veto Stash2 Coins
When you shuffle, you may put this anywhere in your deck.
Cost: 5 Coins
DominionClick to exclude Dominion: MoneylenderClick to veto MoneylenderTrash a Copper from your hand. If you do, +3 coins.
Cost: 4 Coins
IntrigueClick to exclude Intrigue: HaremClick to veto Harem2 Coins
2 VP

Cost: 6 Coins
Wishing WellClick to veto Wishing Well+1 Card
+1 Action

Name a card, then reveal the top card of your deck. If it is the named card, put it in your hand.
Cost: 3 Coins
Seaside Update PackClick to exclude Seaside Update Pack: SailorClick to veto Sailor+1 Action
Once this turn, when you gain a Duration card, you may play it. At the start of your next turn, +2 Coins and you may trash a card from your hand.
Cost: 4 Coins
CornucopiaClick to exclude Cornucopia: MenagerieClick to veto Menagerie+1 Action
Reveal your hand. If there are no duplicate cards in it, +3 Cards. Otherwise, +1 Card.
Cost: 3 Coins
Dark AgesClick to exclude Dark Ages: Poor HouseClick to veto Poor House+4 Coins
Reveal your hand. -1 Coin per Treasure card in your hand, to a minimum of 0 Coins.
Cost: 1 Coin
RenaissanceClick to exclude Renaissance: Artifact FlagWhen drawing your hand, +1 Card. Flag BearerClick to veto Flag Bearer+2 Coins
When you gain or trash this, take the Flag.
Cost: 4 Coins
ImproveClick to veto Improve+2 Coins
At the start of Clean-up, you may trash an Action card you would discard from play this turn, to gain a card costing exactly 1 Coin more than it.
Cost: 3 Coins
SeerClick to veto Seer+1 Card
+1 Action

Reveal the top 3 cards of your deck. Put the ones costing from 2 Coins to 4 Coins into your hand. Put the rest back in any order.
Cost: 5 Coins
Players: 2 3 4 5 6 whatever
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